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EGM
Interview |
Welcome to the interview with DCEMU and EGM. Pay close attention to what
they talk about for you will see them in the next EGM mag. It is kinda
funny to so do not make fun of me. I also tried my best to clean up all
the useless info.
EGM : (just say
'done' when you're done with your reply -- don't feel that you have to
answer all in one line, k?)
007Cheater :
The first ones included Gyplay, DC_MP3, Boob!Boy and Gleam were the first
to appear in the scene.
EGM : done? D
007Cheater : whoops
007Cheater : sorry I did not see that last part you said
EGM : np
EGM : so when did the emu scene really start up?
EGM : on DC, that is.
007Cheater : ok done for that question
007Cheater : would you like to know the rest that followed?
EGM : sure
007Cheater : Well, those were the first ones. Just after Boob!Boy
was released is when I started DCEMU. As soon as DCEMU was created releases
started popping up everywhere including NgineSnes9x which was followed
by the excellent release of DreamSNES which made everyone's mouth water
with its perfection.
007Cheater : Around that same time LinuxDC was released somewhere
in the middle.
007Cheater : Thats about all the FIRST stuff.
007Cheater : done )
EGM : hehe... yeah, I think when DreamSNES came out, that's
when a lot of people realized DC emulation was gettin' big.
007Cheater : thats for sure.
EGM : Have you worked on any of these emulator projects yourself?
Do you do any programming?
007Cheater : I have not had time to do programming with these
emulators myself. I have not had time and or resources, which if I had
a BBA I would probably be working on something. I try my best to help
developers find what they need to get started. I am currently a programmer
but I have never programmed a game.
007Cheater : I really want to get involved with DC Development
that is for sure )
007Cheater : done.
EGM : What kind of people work on these projects?
007Cheater : It seams most of the developers are from the UK,
some of them are really friendly. Others are just plain annoying (not
mentioning any names). But, I have to work with them the best I can. Other
then that, they are just PLAIN people like ourselves )
007Cheater : done
EGM : Is much programming knowledge necessary to get into it?
What would one need to get started writing an emu for the DC?
007Cheater : Programming knowlege is definately needed if you
are trying to port something over to the Dreamcast. Depending on what
OS you use. Which there are many out there now. It can managed different
ways.
007Cheater : For instance Dan Potters libdream is kinda of its
own programming language
007Cheater : it will help you port stuff to dreamcast and even
build stuff from scratch.
007Cheater : Its its own operating system or type for the dreamcast
which also helps you program for it.
007Cheater : Since I am currently learning how to make things
myself, I am not so knowledgable on the issue.
007Cheater : done.
EGM : *nod*
EGM : Is there a difference between people who write original
emus/tools/apps for DC and people who pirate (for lack of a better term)
commercially-available DC games?
EGM : In your opinion...
007Cheater : Its rather hard for many people to tell the difference,
many things on DCEMU's site is borderline close to being illegal, but
on the other hand its not nearly as bad as downloading illegal games.
One thing to think about which I have said many times, "Can You Buy
A Genesis Emulator In The Store?" The answer is no. That is how I
see the difference between what is legal and what is illegal. There are
other issues involved but those are my main concerns. Other people may
have different standpoints however.
EGM : that cut ya off at "There are other issues involved
b"
007Cheater : There are other issues involved but those are my
main concerns. Other people may have different standpoints however.
007Cheater : that good?
EGM : sure
007Cheater : hehe
EGM : In your opinion, is writing an emulator or piece of software
that works on the Dreamcast a violation of Sega's rights to control the
kinds of software available for their system?
007Cheater : I believe Technically it does. But, this is not hurting
sega the least bit. Not to my knowledge anyhow.
007Cheater : Also, Sega may be mad because they can not control
it.
007Cheater : But, its not like you can find such software in retail
stores.
007Cheater : done.
EGM : Well, do you think it's hurting Nintendo, or the other
companies whos machines are being emulated?
007Cheater : Not at all. There systems are old. You cannot even
buy nintendo games or genesis games and such from the store anymore. On
the other hand if this N64 emulator comes out, it can infact hurt nintendo
but, it wont hurt them anymore then the pc n64 emulators do.
007Cheater : done
EGM : Have you ever heard from Sega (or anyone else)? Any legal
threats?
007Cheater : Sega has never spoken to me once. But, I pretty much
know SEGA knows of DCEMU just seams to want to stay away. Who knows why.
But, SEGA is in fact involved. John Byrd from Sega Of America is Directly
involved in the NetBSD port for Dreamcast that is about all I know of
Sega's Involvement. I would really like SEGA to confront me on there stance
of DCEMU, I know SEGA has plants to make things download able and such,
and DCEMU has already created a community that knows how to download and
burn things. Sega could totally use this to there advantage. Releasing
patches for games perhaps for download or add on's for our current games,
SEGA could save the Dreamcast still if they turn towards the DEV community
which is currently surrounding them. Sega has not attacked me for putting
there web browser on the page and such things, because they are free from
Sega.
007Cheater : did you get that all
007Cheater : I have a bit more to add to the end
EGM : to make things download able and such, and DCE
EGM : that's where it ended
007Cheater : I know SEGA has plants to make things download able
and such, and DCEMU has already created a community that knows how to
download and burn things. Sega could totally use this to there advantage.
Releasing patches for games perhaps for download or add on's for our current
games, SEGA could save the Dreamcast still if they turn towards the DEV
community which is currently surrounding them. Sega has not attacked me
for putting there web browser on the page and such things, because they
are free from Sega. But, I am breaking that boundary and making it free
for download.
007Cheater : oops thats plans
007Cheater : not plants hehe
EGM : *nod*
007Cheater : did you get it all again?
EGM : Sega has not attacked me for putt
EGM : that's where that ended
007Cheater : Sega has not attacked me for putting there web browser
on the page and such things, because they are free from Sega. But, I am
breaking that boundary and making it free for download.
007Cheater : hehe you might have to email me a copy so we know
its not in pieces
007Cheater : im done by the way
007Cheater : if you got it all
EGM : Well, but if Sega released add-ons or downloadable games,
don't you think that would make it look as if Sega was condoning piracy
rather than what they seem to be doing now, turning a blind eye to it?
EGM : yeah, I'll e-mail you a copy of this.
007Cheater : depends how they setup there system, its almost impossible
to stop the piracy now. But, sega can do things closely related to dreamcast
piracy somewhat like dcemu and use it to there advantage since people
are going to pirate anyways. Thats not a very solid answer but all I can
say is its obvious sega is not condoning piracy.
007Cheater : done
EGM : What are your thoughts on the Dreamcast piracy scene?
Right/wrong?
007Cheater : I believe it is of course wrong. Although many have
pirated it is by far wrong. Although piracy for the dreamcast is just
as bad as piracy for the pc. It is something that is not inevitable. But,
I am completely again piracy at this point. Which is stated very clearly
in the disclaimer on dcemu.
007Cheater : done
EGM : It's something that's not inevitable, or is?
007Cheater : it is inevitable, unavoidable is what im trying to
say
EGM : *nod* gotcha
EGM : What's the most popular emu downloaded from your site?
007Cheater : SegaGEN which was originally created by sega is currently
the most popular followed by DreamSNES and DCMP3 and Gyplay.
007Cheater : Which are not even emulators but software
007Cheater : done.
EGM : What's the one question that you get the most from newbies?
007Cheater : how do I burn games! or how do I burn such and such
emulator. Very basic questions which we cannot help them with if they
do not give us more info.
007Cheater : as you can see in our newbies section we have a nice
tutorial on burning games. http//www.dcemulation.com/help/burning_dc_games_guide.htm
EGM : yeah, I used that guide. ^_^
007Cheater : which game?
EGM : but I stopped when I put the CD in the toaster
EGM : and went... "ooooooh... stupid me!"
007Cheater : hehe
007Cheater : lol
007Cheater : many do
EGM : I think the first DC disc I ever burned was Quake
EGM : but anyway... last one. ) Do you think eventually we'll
see these emulator projects to where there's 100% speed, sound and compatibility?
Are there any obstacles to that?
EGM : I mean, even the Smash Pack has plenty o' glitches
007Cheater : I think we will definately see emulators running
at full speed and sound. The DreamMSX runs perfectly with sound and everything
as well as 100% speed. Its definately one of the better ports. The obstacles
that plague most of the authors is sound. It seams that is the hardest
part to work with on the dreamcast.
007Cheater : done
EGM : ok, that's it.
007Cheater : ok )
EGM : thanks again for takin' the time to answer my questions
007Cheater : thank you for asking me questions )
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