Can you have CDDA background music like on the PC?
Yes. Burn your music tracks to your QuakeDC disc. Then once ingame you type cd_enable 1 in the console. Music should start playin at the start of the next level. You can also simply add cd_enable 1 to your quake.rc or config.cfg to have music play automaticly. Another option is to use joymenu which is avalible here
Three problems are...
1)the music stops if any file is loaded from the CD (ambient sounds, sprites, config files, and even the system menus's graphics, like the help screen)
2)the music don't restart playing in the same level after the precache
3)the music don't loop.
A tutorial on how to burn with cdda is linked in the burning section of this FAQ
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