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Does lightgun support really work in this release?

Yes and No.

Quoth the discostu55555:

"for all of you wondering i will now clearly confirm that lightgun support does indeed work!!! i was playing yoshis safari with my madcatz gun, and it worked just fine... only problem is when using it in the small screen the aim is way off, but there doesnt seem to be a problem with either of the fullscreen modes (aim is a little off, but if i recall, the superscope itself was way off, so consider this an improvement), and it even shows the superscope plugged in when youre using a gun (wonder what kind of images it used for a keyboard or mouse...and a c+z controller as dreamsnes does support it...)...anyways, this is beyond great news, and i hugely complement the dsnes team for this... also for those wondering, yoshis safari runs at a pretty decent speed even with sound, so for those with a gun, check it out 8^]

to add to my confirmation of super scope support, here is a list of games that use it (i dont have the roms for these games except for yoshis safari which i got to test if indeed lightgun was implemented, so i cant guarantee that these games work under dsnes, im just letting you all know the games that support the feature for those of you interested in extending the usefullness of your dc lightgun):

Battle Clash
Bazooka Blitzkrieg
Lamborghini American Challenge
Metal Combat: Falcon's Revenge
Super Scope 6 cart
Terminator 2: The Arcade Game
Yoshi's Safari"

However, it has been reported that some PAL Lightguns have trouble with certain games (always shoots in the middle of the screen, no matter what).

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